Those one-of-a-kind fighters get all the glory. The more mesmerizing they look, the more fans they get. But that's never even occurred to Azure, the strongest and most respected of the Astrims. Azure’s kind are the most common creatures in Astrium. They may even be the most highly populated group in all of Crypta. They're well-known for their seasonal vacation migrations, which are sometimes large enough to cast a shadow across whole cities. They can see from ten miles away what an average human can see from ten feet, and their ability to fly silently makes the bravest among them essential scouts in the war with Crypta. Now take all those qualities that make astrims indispensable and triple them. That's what you get with Azure, the easy choice for leader of Astrium, and the best soldier an army could ask for. No questions asked, no ideas challenges. Azure either takes the mission or quickly identifies the best course of action, then gets it done. It's true that his heightened power comes from the fragment of crypto he was born with in the center of his chest, but his uniqueness comes from his fierce sense of responsibility, someone you can rely on to bravely lead the astrims as one giant flock. Azure's mantra is ‘Stronger together’. And that's an ideology Crypta is going to need when the Centralized come.
Moves Learnt by Leveling
These are the moves that Azure learns as they level up and get stronger!
Accuracy: 100. A large typhoon suddenly forms above your opponent's Hero causing damage. There's a 25% that this move won't consume stamina.
- Learned AtLevel 33
Accuracy: 100. Your Hero uses their strong wings to slow down your opponent's Hero's speed by 40% for 20 seconds.
- Learned AtLevel 37
Accuracy: 100. All the clouds clear to show the bright sky. This move clears all negative stat changes on your Hero.
- Learned AtLevel 40
Accuracy: 100. A strong whirlwind starts to attack your opponent's Hero causing damage. This whirlwind happens to sweep your Hero away, replacing your Hero with another Hero on your team.
- Learned AtLevel 44
Accuracy: 100. A strong shock of electricity causes your Hero's next move to do double the damage if your opponent's Hero is a Stone type.
- Learned AtLevel 50
Accuracy: 100. A strong breeze obstructs your opponent's Hero's ability to use any effect moves for 8 seconds.
- Learned AtLevel 54
Accuracy: 100. Your Hero drops from out of the sky to attack your opponent's Hero. This causes damage to your opponent's Hero, but a fourth of the damage done is reflected onto your Hero.
- Learned AtLevel 60