If you plucked a random citizen of Deskarus and placed them in any other region of Crypta, they'd be one of the most fearsome beings around. Deskarus is a breeding ground for the toughest, most fearsome on the planet, and that includes both the good guys and the bad guys. So when we say Daer is a notorious figure in Deskarus, he's not just a regional bad guy. He's a world-famous purveyor of horror, a death merchant the likes of which would make Satan himself blush. But you could say that Daer didn't have a choice. Like so many monsters before him, he's the result of constant bullying. And at Deskarus, the most brutal bullying imaginable doesn't come to close to what Daer went through. His cuteness offered him no sympathy in a place like this, and he came out the other side like a demon with all of the fires of Hell inside him. When the Centrized arrived, Daer approached Iratus with an offer: 'I'll join you if you stay out of my way.' Iratus agreed – not that he had a choice.
Moves Learnt by Leveling
These are the moves that Daer learns as they level up and get stronger!
Accuracy: 100. Your Hero lunges at your opponent's Hero and slices them causing damage.
- Learned AtLevel 11
Accuracy: 100. A sandstorm forms around your opponent's Hero causing 1% of the enemy's max HP to be removed for each second. The sandstorm lasts a total of 10 seconds.
- Learned AtLevel 15
Accuracy: 100. Your Hero starts to build itself up causing damage to your opponent's Hero. This raises your Hero's attack by 15% for 6 seconds.
- Learned AtLevel 20
Accuracy: 100. The brightness around your Hero and opponent's Hero starts to fade and is replaced by an eerie darkness that causes your next wither move to do 1.5x more damage.
- Learned AtLevel 25
Accuracy: 100. Your Hero insulates itself. This move heals your Hero when hit by the next thunder move, your hero heals instead of taking damage.
- Learned AtLevel 29