Imagine if you were born a master fighter, with built-in weaponry and preprogrammed resilience. As you grew older, you were automatically upgraded to match your technological maturity, an effortless transformation from one phase of your warrior status to the next. The wonderful convenience would only be matched by the assurance that you are—because you were born that way—one of the best, bravest, most creative fighters Crypta has ever created. And yet, you're not 'you'. Instead, you were built as the creation of another, and that creator is given accolades for your accomplishments, your creator is hailed the hero, your creator is you, and you are them. That's what makes Glyborg so unique. While it was created as one of many to fight in lockstep with one another to protect the giant city of Mewhary in case of attack, Glyborg was born with a glitch: it was conscious. It could think for himself. It had a mind independent of its brothers, sisters, and creator. And yet, its programming is like a human instinct, driving its decision-making to make Glyborg the de facto leader of the thousands of robots like it. And given Glyborg's supreme fame for its fighting ability and willingness to live as both protector and citizen, the identity of the original creator is lost to obscurity. Now, Glyborg fights to protect Mewhary from the Centrized – and as a result, serves to protect all of Crypta. And it's okay with that mission, both in spite of and because of its programming.
Moves Learnt by Leveling
These are the moves that Glyborg learns as they level up and get stronger!
Accuracy: 100. A strike of thunder suddenly is shot at the opponent's Hero causing damage. There is a 30% chance that this move will make your opponent's Heroes unable to use any moves for 4 seconds.
- Learned AtLevel 31
Accuracy: 70. A ball of thunder is sent spiraling towards your opponent's Hero causing damage. This move has a 10% chance to not consume stamina.
- Learned AtLevel 35
Accuracy: 70. Your Hero creates a metal shield causing your Hero to be immune to damage for 5 seconds.
- Learned AtLevel 40
Accuracy: 100. Your Hero slams into your opponent's Hero causing damage.
- Learned AtLevel 45
Accuracy: 100. A strong shock of electricity causes your Hero's next move to do double the damage if your opponent's Hero is a Stone type.
- Learned AtLevel 50
Accuracy: 100. A daring shot towards your opponent's Hero causing damage. This move has a 20% chance to do double damage.
- Learned AtLevel 54
Accuracy: 85. The amount of electricity starts to build inside your Hero causing an overload. The excess electricity is shot towards your opponent's Hero, but your Hero's attack is lowered by 15% for 8 seconds.
- Learned AtLevel 59