Larvine has a fire inside him, one that was sparked when he was first born. Back then, it was nothing more than a faint flicker, but it was enough for two, fully-matured horns to grow from his skull within just a few days. To put that into perspective, most of his kind rarely see horns before their twelfth birthday. Today, Larvine's fire is constantly ablaze. Add fuel to it, and you unleash a force of nature that's turned mountains into months-long sandstorms. Despite seemingly born to become the king of Deskarus, a place where leaders are decided by brute strength and bloodlust alone, Larvine found himself charging down a different path. Instead of King, Larvine kills kings. Instead of Leader, Larvine warms up for battle by taking down whole criminal organizations and police forces alike. This is a monstrous, indiscriminate killing machine, who could charge up and blast a spaceship clear out of the sky, shredding through any metal with its crypto-reinforced horns. So it's a good thing for the Centralized that he joins their side when they arrive.
Moves Learnt by Leveling
These are the moves that Larvine learns as they level up and get stronger!
Accuracy: 100. The Sun shines brighter than before, causing the next Sun type move to do 1.5x damage.
- Learned AtLevel 11
Accuracy: 100. Your Hero works on upgrading its stone. This raises your Hero's attack and defense by 25% for 20 seconds.
- Learned AtLevel 15
Accuracy: 100. Your opponent's Hero is suddenly sinking in quicksand. This causes damage to your opponent's Hero and your opponent's Hero cannot switch out for 8 seconds.
- Learned AtLevel 20
Accuracy: 100. Water around your opponent's Hero starts to evaporate leaving a dry terrain behind. This move will do 1.5x more damage against Ocean type Heroes.
- Learned AtLevel 29