Tide was probably the fastest swimmer in Caspad a few days after he was born. When he was 2, he swam the planet. By age 4, he broke the sound barrier underwater. And at the age of 6, he rescued 10,000 beings trapped in a flooded cave in around three days. That’s a life saved every half second. So by the time he became an adult, his speed was immeasurable, especially when combined with the movement of the Tides, which is where he got his nickname. What’s his birth name? No one remembers: he earned his nickname in the first week of existence. Somewhat ironically, the fastest swimmer on Crypta is one of the few residents of Caspad who can walk on land. Alongside Wiler, he’s pretty much all of Caspad’s frontline of defense. Thankfully, your tail doesn’t propel the fastest living creature without packing an outrageously powerful punch. One slap to the ground can cause an earthquake that created a tidal wave. One whip-crack through the air can create a wind strong enough to bring Mewhary crumbling to the ground. But at the end of the day, Tide’s first and only love is for the oceans, for the rivers, for the water and, yes, for the tides. So when a force descends to threaten that love, he and his tail are ready to turn the tide in Crypta’s favor.
Moves Learnt by Leveling
These are the moves that Tide learns as they level up and get stronger!
Accuracy: 100. Your Hero uses a vial of Holy Water to restore 15% of their total HP over the course of 10 seconds.
- Learned AtLevel 33
Accuracy: 90. Your Hero takes a moment to drink some water. This increases your Hero's defense stat by 20% for 15 seconds.
- Learned AtLevel 38
Accuracy: 100. The morning dew collecting nearby heals 5% the health of your Hero.
- Learned AtLevel 42
Accuracy: 100. Your Hero becomes drenched in water resulting in a 20% chance of a critical hit to be increased by 30% for 15 seconds.
- Learned AtLevel 47
Accuracy: 100. Your Hero becomes soaked in strengthening water which has a 25% chance increasing your Hero's attack stat by 25% for 15 seconds.
- Learned AtLevel 53
Accuracy: 80. Water starts to rush around your opponent's Hero with a 50% chance to decrease your opponent's Heros defense stat by 20% for 15 seconds.
- Learned AtLevel 58